This concept introduces an exciting element of gameplay, where speed, timing, and precision are all key to success. The core mechanic of the game revolves around the use of a grappling hook, which is used to swing the robot across various obstacles. Set in a world replete with unpredictable challenges, the game focuses on a robot protagonist that players must navigate through a series of tests. ![]() For the rest, well.Give Up Robot is a unique game that combines the allure of arcade and puzzle game genres. It's worth a look for anyone who won't throw their computer through the nearest window after hammering away at a tough level. Give Up Robot 2 is a solid platformer with enough neat tricks and visual appeal to set itself apart from the crowd (and its predecessor). This gives the game lasting appeal and pushes the player to keep going just to see what's coming next. Some levels even play out like miniature puzzles, such as those involving numbered grapple points that must be hit in order. Games like this live and die by their level design, and Give Up Robot 2 has enough variety and challenge to keep players going. ![]() You won't find yourself missing grapples due to poor hit detection, for instance. This is due in large part to the tight, responsive controls, which are vital to a game like this. While it's certainly difficult, patience and practice will see any player through Give Up Robot 2. This helps to keep the game entertaining rather than purely frustrating. You'll be spending a lot of time dead, but unlike games like I Wanna Be The Guy, Give Up Robot 2 doesn't pull any "gotcha" tricks when you die, it's your own fault rather than the game pulling a fast one, in other words. These are, as the name might suggest, hard, so they're not for the faint of heart.Īnalysis: Your enjoyment of Give Up Robot 2 is directly related to how well you can handle frustration platformers (like the Jumper series, also by Matt Thorson, for example). After finishing these stages, another set of Hard levels opens up. The game spans 60 stages, including three boss battles. Give Up Robot 2 is also significantly more difficult than the previous game, so new players beware! The most significant addition is a three-use jetpack that pops up in several levels to give Robot a boost. Several new gameplay elements have been added as well, including grapple points that reverse your controls while you're attached and grapple-able conveyor belts. As you progress, you'll pass through a forested outdoor area and a city. The game opens in the same psychedelic area as the first game. Unlike its predecessor, Give Up Robot 2 features a variety of settings. Fortunately, since Robot's cheap to build, he was mass-produced and you have infinite lives. There's no shortage of hazards in each stage, either, as you'll be assaulted by spinning fans of death, electrified walls, moving platforms gleefully launching you into aforementioned fans and walls and so on. Robot was built using cheap imported parts and the slightest contact with anything hazardous will kill it. To grapple, press or to fire the hook at an angle and then and to adjust once you're attached to something. How long you press the jump button will determine your height. Use the keys to move, and, , or to jump. ![]() How you actually accomplish this is slightly more complicated. The basic goal of each stage is simple: you're on the left and you need to get to the right. Your only saving grace is Robot's built-in grappling hook, and you'll need to master its use quickly. In this tough-as-nails platformer you'll guide Robot through 60 stages spread throughout three worlds, each of which is filled with a variety of deadly traps. The star of Give Up Robot 2, the latest invention from Matt Thorson for Adult Swim, is programmed to jump, grapple and die, and it's especially proficient at that last one. Still others are programmed to love, though that's more creepy than awesome. Some are a bit more awesome and are programmed to destroy.
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